Pro Evolution Soccer 2008 (officially abbreviated as PES 2008 Winning Eleven 2008 in Korea and Japan) is an association football video game in the Pro Evolution Soccer series by Konami. Many other spells are learned during lessons taught by the teachers around the school.
The Flipendo Jinx is used on both enemies and objects around the environment. It features combat with various creatures and bosses such as Lord Voldemort.
In the Microsoft Windows and PlayStation versions, the game is played like a third-person shooter and puzzle game. The player controls the character Harry Potter from a behind-the-character view.
Harry Potter and the Philosopher’s Stone gameplay is from a third-person perspective.
Critics commented on the game’s simple gameplay and its poor graphics (2003 versions) while others said the game’s license will be the only thing to draw in fans. The story follows protagonist Harry Potter, who discovers he is a wizard, and is sent to Hogwarts School of Witchcraft and Wizardry where he makes friends and receives magical training, and along with his friends stop Lord Voldemort from returning to power. The second version was released in North America on 9 December 2003, in Japan on 11 December and in Australia and Europe on 12 December. The first version of the game was released on 15 November 2001 in North America, in Australia and Europe on 16 November and in Japan on 1 December 2003.
Philosopher’s Stone was initially developed for the PlayStation, Microsoft Windows, Game Boy Color, Advance and Mac OS X, and was re-made two years later for the PlayStation 2, Xbox and Nintendo GameCube. Harry Potter and the Philosopher’s Stone (known as Harry Potter and the Sorcerer’s Stone in the United States) is an Electronic Arts multi-platform action-adventure with heavy platformer elements video game developed by KnowWonder, Warthog, Griptonite, Argonaut, Eurocom and Westlake Interactive. In the sequel, the player can also be awarded a companion, which gives a beneficial effect every four turns. After the player has accumulated more than three items, Lex must then choose which three items to bring along on later chapters. In some cases, rather than receiving a new item, an existing item is upgraded. Treasures provide special abilities to Lex, such as a reduction in damage inflicted to him, or more damage generated from words containing certain letters. If players defeat the boss, they complete the stage and are rewarded with a treasure item. If victorious, Lex automatically recovers all of his health between battles however, there are certain stages called Survival Battles (still called boss battles in the first game) where Lex will not be healed between enemies.Īfter a certain number of battles are won, a boss of increased difficulty is encountered. Each turn, players can form a single word, while enemies use one of their available attacks to injure Lex, heal themselves, or otherwise make the battle more difficult. Similarly, words generated using letters which are less common do more damage than those using only common letters. The longer the word which is formed, the more damage is done to opponents. However, unlike more traditional role-playing games where players might injure their opponents with arms or magic, enemies in Bookworm Adventures are damaged by forming words.Īs in the original Bookworm, words are formed from a grid of available letters, although unlike the original, the letters used to form the words need not be adjacent to one another. Both Lex and his adversary have health meters (represented by a number of hearts), which, when depleted, signal defeat. Each battle consists of Lex squaring off against a given foe. Players guide Lex the Bookworm (voiced by Chief Creative Officer of PopCap, Jason Kapalka) through a number of stages, battling creatures along the way (which are largely based on Greek Mythology, tales from 1001 Arabian Nights and Gothic fiction, while the foes in the game’s sequel are based on Fairy tales, Chinese mythology and Science fiction). The game also won three Zeeby awards for Best Word & Trivia Game of 2006, Best Game Design of 2006 and Best Story/Narrative of 2006.Ī sequel for Bookworm Adventures, Bookworm Adventures: Volume 2, was released on July 30, 2009. In the 2007 Interactive Achievement Awards, Bookworm Adventures won the “Downloadable Game of the Year”. Released in November 2006, Bookworm Adventures combines the “create words from sets of letters” aspect of Bookworm with several elements of a role-playing video game. Bookworm Adventures Deluxe is a follow-up to the word-forming computer puzzle game Bookworm from PopCap Games.